Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!ucsd!pacbell.com!att!oucsace!bchurch From: bchurch@oucsace.cs.OHIOU.EDU (Bob Church) Newsgroups: comp.sys.apple2 Subject: Re: 8-bit screen blanker Summary: I can be done. Message-ID: <2062@oucsace.cs.OHIOU.EDU> Date: 8 Oct 90 22:21:45 GMT References: <5335.26e5359c@vax5.cit.cornell.edu> <90281.104905ART100@psuvm.psu.edu> Organization: Ohio University CS Dept., Athens Lines: 18 In article <90281.104905ART100@psuvm.psu.edu>, ART100@psuvm.psu.edu (Andy Tefft) writes: > > I guess the program should keep running "in the background" > while the screen is blank, till it stops when it wants a keypress. > The keypresses needed to restore the screen will not be passed > to the program (as it is with other screen blankers i've seen). > I can't give you any help but perhaps a little encouragement. Ultramacros (or is it the basic Timeout series ) gives this option on a //c. I've used it on mine. If a key hasn't been pressed for x amount of time the screen goes blank until a key is pressed. The documentation doesn't call for a clock card so I assume that it will work without one. I thought you'd like to know that it *can* be done on an 8 bit //, I just don't know how. bob church bchurch.oucsace.cs.ohiou.edu