Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!mcsun!i2unix!inria!bull.bull.fr!cediag!Patrick.Hayes From: Patrick.Hayes@cediag.bull.fr (Patrick Hayes) Newsgroups: comp.sys.mac.games Subject: Re: Strategic Conquest Message-ID: Date: 10 Oct 90 12:02:17 GMT References: <7776@ucdavis.ucdavis.edu> <1990Oct9.013534.2434@ecn.purdue.edu> Sender: news@bull.bull.fr Organization: Cediag Bull S.A., Louveciennes, France Lines: 27 In-reply-to: wscott@ecn.purdue.edu's message of 9 Oct 90 01:35:34 GMT In article <1990Oct9.013534.2434@ecn.purdue.edu> wscott@ecn.purdue.edu (Wayne H Scott) writes: >In article <7776@ucdavis.ucdavis.edu> lim@iris.ucdavis.edu (Lloyd Lim) writes: >>the point where you can consistently beat the computer on level 15. I also >>heard rumors that the computer builds faster than you do on level 15. Is >>this true? >As I understand it, the only difference between level it the speed in which >the computer get pieces. It looks that way to me too. >In any event, at level 15 the computer gets 1 army a turn! 1 army each turn? Take another look, I only count 1 every 2 turns. I'd bet even money that at level 15 the computer builds units exactly twice as fast as we do. Re: consistantly beating the machine @ level 15 Not me, unless I restart a game. I rarely beat the computer at force 15, unless he starts off at a disadvantage like being almost landlocked with only one port at the beginning... Pat -- +-------------------------------+-----------------------------------------+ | Patrick Hayes | EMail : Patrick.Hayes@cediag.bull.fr | | BULL CEDIAG | or hayes@bull.fr | | 68, Route de Versailles | or ...!mcvax!inria!bullfr!hayes | | F-78430 Louveciennes FRANCE | Tel : (33 1) 39 02 49 55 | +-------------------------------+-----------------------------------------+