Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!psuvax1!wuarchive!zaphod.mps.ohio-state.edu!usc!apple!apple.com!casseres From: casseres@apple.com (David Casseres) Newsgroups: comp.sys.mac.system Subject: Re: The Mouse -- What is its History? Message-ID: <10592@goofy.Apple.COM> Date: 5 Oct 90 22:33:45 GMT Sender: usenet@Apple.COM Organization: Apple Computer, Inc. Lines: 63 References:<90274.094731ELE@psuvm.psu.edu> <26801@mimsy.umd.edu> In article <26801@mimsy.umd.edu> folta@tove.cs.umd.edu (Wayne Folta) writes: > An EXCELLENT article can be found in the IEEE Spectrum: > > "Of mice and menus: desiginin the user-friendly interface" in the > September 1989 IEEE Spectrum For those who don't get around to reading the article, here are some dots on the timeline: the mouse was invented in the early 60's by Doug Engelbart and his group at SRI. This mouse was driven by two steel wheels set at right angles to each other; when the mouse was moved over a hard, smooth surface, each wheel could roll with one component of the motion and slide with the other. The mouse was between 2 and 3 inches high, and the weight of the hand was supported by it (making it superior to modern mice, in my opinion). It had three buttons. Engelbart is not history; he is continuing his work at Stanford University, and is still using the same basic mouse design. The mouse technology went to Xerox PARC in the early 70's, where the mouse was flattened out by eliminating the wheels in favor of a ball, and later on, optical sensing. The number of buttons was reduced to two, apparently because the PARC researchers felt the number 3 was too large to be grasped by the intellects of non-Computer-Science people. (Okay, so that's an editorial comment...). In the late 70's PARC decided to pass a lot of its stuff out to the world. Apple was among the first of the beneficiaries of this decision to market a mouse, having reduced the number of buttons to one, since the number 2 is obviously too large to be grasped by the intellects of non-yuppie people. ANECDOTE: Shortly before introduction of Apple's Lisa system, I had the privilege of demonstrating the Lisa to Doug Engelbart. He showed up with a couple of his engineers, who immediately whipped out a small Phillips screwdriver, opened the mouse, and peered into its works. They found no surprises. Engelbart sat down and picked up the mouse, and said wryly, "Ah yes, the famous one-button mouse!" Then he started feeling his way into the user interface. He clicked a word with the mouse, and saw that it selected an insertion-point between two characters. He did a drag, and selected several characters. Then he asked me if there wasn't some way to select the word as an entity, without having to hit one end accurately and then drag accurately to the other end. I told him, "Just point anywhere in the word and do a double-click: hit the button twice in rapid succession." A look of pure technological amusement came over his face, and he tried it. Then he said, "Gee! Is there also a triple-click function?" I admitted that there was, and he was even more amused. AND A FOOTNOTE TO THE ANECDOTE: Later, the people who were designing the Macintosh user interface decreed that there would be a double-click, but no triple-click, because "a triple-click is just too much." Application developers, however, immediately began implementing triple-click functions in their own code. After a while Apple itself implemented a triple-click function in the MPW shell. Way back in those early 60's, Engelbart did a lot of research to come up with the three-button configuration, and it looks to me like he was right all along. David Casseres Exclaimer: Hey!