Path: utzoo!attcan!uunet!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!julius.cs.uiuc.edu!ux1.cso.uiuc.edu!blueeyes.kines.uiuc.edu!scott From: scott@blueeyes.kines.uiuc.edu (scott) Newsgroups: comp.binaries.ibm.pc.d Subject: Re: multiplayer games Message-ID: <1990Oct17.164103.5010@ux1.cso.uiuc.edu> Date: 17 Oct 90 16:41:03 GMT References: <1990Oct14.044632.17482@ccu.umanitoba.ca> Sender: news@ux1.cso.uiuc.edu (News) Organization: University of Illinois at Urbana Lines: 34 In article bg11+@andrew.cmu.edu (Brian E. Gallew) writes: >Modem Wars is a golden oldie. It is available from Electronic Arts >(cheap!). I get the impression that the reason it's so cheap is because not too many people are buying the game. I fear it might even be discontinued. :-( It's a pretty good game (I bought my copy back when it was full price :-(( Other commercial modem games: Tank (Spectrum Holobyte): A serious Abrams battle tank simulator with 2-player via-modem capability. Populous (I forgot who this is by, I don't have a copy of it). Some chess game (Battlechess?), MS Flight Simulator, and at least one other commercial game can be played via modem with two people. Now all we need is a multi-player action game playable via the Internet (and no, I don't mean the MUD games, I'm talking about action games with real-time graphics, etc.) Those of you with Silicon Graphics Irises might have a game called Arena which is a two-player robot battle played via Ethernet. Each player controls a large robot which can roll, jump, and wield various weapons. The battlefield is a square arena with high walls and completely flat terain. In the center of the arena is a maze with a roof on it (i.e. when you're inside the maze building, your robot can't just jump out, it has to FIND the way out). Anyone interested in porting it to the IBM? ;-) -- Scott Coleman khan@ux1.cso.uiuc.edu University of Illinois at Urbana-Champaign