Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!crdgw1!ge-dab!tarpit!bilver!alex From: alex@bilver.UUCP (Alex Matulich) Newsgroups: comp.sys.amiga Subject: Re: Duped!! Message-ID: <1102@bilver.UUCP> Date: 13 Oct 90 22:20:23 GMT References: <90284.232257JKT100@psuvm.psu.edu> <1990Oct12.143602.8771@ericsson.se> Reply-To: alex@bilver.UUCP (Alex Matulich) Organization: W. J. Vermillion - Winter Park, FL Lines: 26 In article <1990Oct12.143602.8771@ericsson.se> etxtomp@eos.ericsson.se writes: >-What I got was a lecture about how VGA only does 16 colors in 640x480 >-and you have to drop to 320x200 (or whatever) to get 256 colors. This >Not to spoil anything, but I think that most Super VGA controllers with more >than 256 kb memory can have 256 colours in higher resolution than 320x200. That's correct. If you have a 512K super-VGA card, you get the following modes: 1024x768 2, 4, and 16 color 800x600 16 color 640x400 256 color 640x480 256 color These in addition to the standard VGA modes, plus the lesser EGA and CGA modes. (I just bought and IBM-compatible with super-VGA for some consulting work. MS-DOS is terrible. I still prefer writing software on my Amiga.) -- _ |__ Alex Matulich (alex@bilver.UUCP) /(+__> Unicorn Research Corp, 4621 N Landmark Dr, Orlando, FL 32817 //| \ UUCP: ...uunet!tarpit!bilver!alex ///__) bitnet: IN%"bilver!alex@uunet.uu.net"