Xref: utzoo comp.sys.atari.st:31685 comp.sys.amiga.games:1635 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!julius.cs.uiuc.edu!apple!snorkelwacker!bloom-beacon!eru!hagbard!sunic!nuug!ifi!perod From: perod@ifi.uio.no (Per Christian deg}rd) Newsgroups: comp.sys.atari.st,comp.sys.amiga.games Subject: Re: Battle Command Message-ID: <1990Oct15.103032.558@ifi.uio.no> Date: 15 Oct 90 10:30:32 GMT References: <1990Oct11.170733.8917@stretch.cs.mun.ca> Sender: perod@ifi.uio.no (Per Christian \deg}rd) Reply-To: perod@ifi.uio.no (Per Christian \deg}rd) Organization: Dept. of Informatics, University in Oslo, Norway Lines: 17 Nntp-Posting-Host: ramnaskard.ifi.uio.no Originator: perod@ramnaskard.ifi.uio.no In Battle Command, you take control of a tank in any of the available 16 missions. You can choose any mission from the start, but in some missions you will need equipment earned in other missions. The graphics look truely excellent, and the screen update is fast. Some missions are brainless shoot-'em-ups, while other require a lot of strategic thought. This game will certaily be worth buying(from what I've seen), and should be released very soon now. The only negative point I can find is that you have to take part in MISSIONS, and not going for a full blown war, like Carrier Command. This is only a small gripe, though. Carrier Commander Per Chr. Oedegaard (perod@ifi.uio.no)