Xref: utzoo comp.sys.amiga.tech:15057 comp.sys.amiga.hardware:4018 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!decwrl!ogicse!unmvax!uokmax!slfields From: slfields@uokmax.ecn.uoknor.edu (Scott L Fields) Newsgroups: comp.sys.amiga.tech,comp.sys.amiga.hardware Subject: Re: Possible E-Clock fixes Message-ID: <1990Oct12.151207.10121@uokmax.ecn.uoknor.edu> Date: 12 Oct 90 15:12:07 GMT References: <1990Oct11.193142.13719@ecst.csuchico.edu> Organization: Engineering Computer Network, University of Oklahoma, Norman, OK Lines: 23 In article <1990Oct11.193142.13719@ecst.csuchico.edu> mrush@csuchico.edu writes: > > I was (as many people do) looking over the infamous 14Mhz hack for >the Amiga and was wondering about the possibility of the following solution >to the E-Clock problem. > > Since the mod requires the acquisition of a 14Mhz CPU, you're obviously >going to have an extra 7Mhz CPU sitting around. > Would it be possible to take that 7Mhz part, hook up the supply voltages, >7Mhz input clock (and maybe a couple other things), and then run the E-Clock >from that CPU into the Amiga's E-Clock input (leaving everything else >unconnected). Then you would just let the E-Clock from the 14Mhz CPU remain >unconected. Thus you should have a GENUINE 7Mhz based E-Clock signal ALL the >time. > > Will this work? > > -- Matt This is akin to the idea of just dividing the 14mhz clock by two to get the normal E-clock. The problem is that the E-clock needs to be in sync with the 68000 bus cycles. It gets a little complicated but a couple of extra chips can substitute the E-clock. That extra 68000 will just have to sit on the shelf by itself.