Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!uakari.primate.wisc.edu!uflorida!mosquito.cis.ufl.edu!kml From: kml@mosquito.cis.ufl.edu (Kevin Lahey) Newsgroups: comp.sys.sgi Subject: flight TCP hack? (was: Re: sources for GL demo programs) Message-ID: <24904@uflorida.cis.ufl.EDU> Date: 15 Oct 90 20:08:56 GMT References: <71641@sgi.sgi.com> <9010102054.AA29297@forest.asd.sgi.com> Sender: news@uflorida.cis.ufl.EDU Reply-To: kml@mosquito.cis.ufl.edu (Kevin Lahey) Organization: UF CIS Department Lines: 11 I've always been a bit disappointed that the dogfight program could only be used on my local net, since it uses broadcast UDP packets. Has anyone hacked the program to use TCP connections, instead? It seems like, IMHO, I could get the program set up so that I could play with someone at a really remote site this way. Am I missing something? Has this already been done? Is it a really lame idea? Am I asking too many questions? :-) Thanks, Kevin kml@mosquito.cis.ufl.edu "X11 -- the MULTICS of window systems."