Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!odi!ed From: ed@odi.com (Ed Schwalenberg) Newsgroups: comp.windows.ms Subject: Re: 32 bit addressing Message-ID: <1990Oct12.144617.22226@odi.com> Date: 12 Oct 90 14:46:17 GMT References: <1990Oct8.232032.5986@mentor.com> <18950054@hpfinote.HP.COM> Organization: Object Design, Inc. Lines: 24 In-Reply-To: pnl@hpfinote.HP.COM's message of 10 Oct 90 21:00:59 GMT In article <18950054@hpfinote.HP.COM> pnl@hpfinote.HP.COM (Peter Lim) writes: From: pnl@hpfinote.HP.COM (Peter Lim) Date: 10 Oct 90 21:00:59 GMT Only in some ways. But I haven't time to look into this in details. You haven't the time to read 15 pages of well-written documentation, so you waste the time of all of us by spreading misinformation. There's apparently a section in the Windows 3.0 SDK about 32 bit application. But looks pretty limited to me. The WINMEM32 DLL is awkward to use, certainly, but I don't think "pretty limited" is a fair characterization. Lot's of bull. I believe 32-bit code drivers are certainly available. But Windows 3.0 itself is inherently half 16 bit half 32 bit. There is a 64 K limit on global heap space which translate to running out of system resource before you run out of memory (especially if you have more than 8 MB memory). Any single GlobalAlloc or Global32Alloc may allocate 64 MEGAbytes. Lots of bull yourself.