Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!yale!mintaka!mit-eddie!uw-beaver!milton!motcsd!greek!lance@uunet.UU.NET From: motcsd!greek!lance@uunet.UU.NET Newsgroups: sci.virtual-worlds Subject: Re: Who says what to whom (was Re: VR Protocols.) Message-ID: <9317@milton.u.washington.edu> Date: 9 Oct 90 20:49:59 GMT Sender: hlab@milton.u.washington.edu Lines: 23 Approved: hitl@hardy.u.washington.edu In article <8511@milton.u.washington.edu> plains!tsmith@uunet.UU.NET (Timothy Ly le Smith) writes: > [description of learning how to use a drum set deleted] ... > > It is possible that we are just > more capable than others or it may be that it is easier to exist in a one- > step-at-a-time world so that we don't create actions which require more > steps needing to be done in parallel. Ahhhhh, but a VR drum interface would include a simple set of drills to teach you how to use your sticks. Like those "typing tutor" programs. I've got a childhood of classical piano and an adulthood of professional typing under my belt, and I have no problem with the concept of running a computer with my hands, feet, and a breath controller to boot. I've been hunting for a foot-controlled mouse for years, and I've finally found an add-on to those airplane-stick joysticks that provides two foot pedals and plugs into an IBM joystick port. Lance