Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!dali.cs.montana.edu!milton!boulder!boulder!heuring@ncar.UCAR.EDU From: boulder!boulder!heuring@ncar.UCAR.EDU (Vincent Heuring) Newsgroups: sci.virtual-worlds Subject: Re: The collaborative nature of VR Message-ID: <9461@milton.u.washington.edu> Date: 17 Oct 90 19:48:09 GMT References: <8374@milton.u.washington.edu> <8514@milton.u.washington.edu> Sender: hlab@milton.u.washington.edu Organization: University of Colorado, Boulder Lines: 63 Approved: hitl@hardy.u.washington.edu In article <8514@milton.u.washington.edu> mike@x.co.uk (Mike Moore) writes: >>Mike Moore (i.e. me) writes: >>> What I'm saying is that >>> in a VR environment if we don't want people entering a room, we don't >>> even tell them it's there, they just see a blank wall (or one with >>> pictures hung on it, or whatever) and all the hacking in the world won't >>> change that fact. For people we do want to allow in there is simply an >>> entry point, no messing around with doors just a 'transporter' machine/ >>> object which moves you into the chosen room/building/area/'country', >>> wherever you intend going. >>"transporter machine" is still a door in terms of its affordances. > Consistency is a virtue. In VR, it may be a virtual virtue, but a virtue nonetheless. It is inconsistent in VR and in the database to permit only a certain class of user see the door. It is sufficient to allow all to percieve the door, but only a subclass open it. Let the database be consistent, not changing for each class of user. > To explain my point in >this context, if I were denied access to a room by some security software, >it would be in the best interests of the software to not even inform >me of the existence of the room. Hang the best interests of the software. If the system security is inadequate, *that* is what should be addressed. This is analogous to unix showing all directories at a given node, including their permissions. drwx------ is a door closed to all except the owner of the room within. Certainly this is to be preferred to a system where users can't even see dir entries that they am not permitted to. The system has to have consistency, whether it is unix or VR. >Buckaroo Banzai [wex@dali.pws.bull.com] writes: >>But this begs the question. If the objects in the room don't shout at you, >>how do you know they're there? >>How do you know what you can do with >>them? You look around. If you percieve an object, you poke it, or squeeze it, or try to pick it up, twist it's knobs -- you get the point. If it happens to be a door, you try the knob. If it doesn't turn, you give up. Maybe the door has a sign on it that says ECE 553 - Programming Language Theory Class Members Only --- Vincent Heuring Dep't of Electrical & Computer Engineering University of Colorado - Boulder heuring@boulder.Colorado.EDU