Newsgroups: comp.graphics Path: utzoo!censor!geac!alias!imax!watcgl!rhbartls From: rhbartls@watcgl.waterloo.edu (Richard Bartels) Subject: Re: rotoscoping Message-ID: <1990Oct24.130127.25869@watcgl.waterloo.edu> Organization: University of Waterloo References: <13485@sdcc6.ucsd.edu> <1990Oct23.204359.18883@odin.corp.sgi.com> Date: Wed, 24 Oct 90 13:01:27 GMT Lines: 21 In article <1990Oct23.204359.18883@odin.corp.sgi.com> robert@sgi.com writes: > >There is another form of rotoscoping that is sometimes used in computer >graphics to capture motion for animation or motion studies. If video >tape an actor from two angles, you can use triangulation to determine >the 3D coordinates of key points on the body, usually joints. You now >have what you need to animate a synthetic actor going through the same >motion. > For those who have seen "A Public Service Announcement" by Dave Forsey, Phil Barry, et. al., this is precisely how the dragon was done. Dave's hand was fitted with sensor-points and triangulated as he went through hand-puppet motions. This provided joint motions, and the dragon was a spline surface that surrounded the joints with attachment constraints defined at strategic locations. (Dave is en route to UBC, so I hope he'll forgive me for popping in like this while he's out of touch.) -Richard