Xref: utzoo rec.music.synth:16737 comp.sys.ibm.pc.hardware:2561 comp.os.msdos.programmer:1683 comp.music:2054 comp.lang.pascal:4366 rec.music.makers:11179 Path: utzoo!attcan!uunet!zaphod.mps.ohio-state.edu!usc!chaph.usc.edu!nunki.usc.edu!bkuo From: bkuo@nunki.usc.edu (Benjamin Kuo) Newsgroups: rec.music.synth,comp.sys.ibm.pc.hardware,comp.os.msdos.programmer,comp.music,comp.lang.pascal,rec.music.makers Subject: Re: Adding Effects to Samples w/computers Message-ID: <12768@chaph.usc.edu> Date: 26 Oct 90 18:12:36 GMT References: Sender: news@chaph.usc.edu Followup-To: rec.music.synth Organization: University of Southern California, Los Angeles, CA Lines: 15 Nntp-Posting-Host: nunki.usc.edu Echo, reverb, and delay are all subsets of just one function -- taking the original sound and repeating it at correct intervals... They are pretty easy to implement, it simply involves taking your waveform, feeding it to a function, mixing in the sound, and progress with lower and lower levels back into the function. There is a book "Musical Applications of Microprocessors" published in 1985, which goes over the basic ways to modify sound. It's a bit outdated (!) now with all the DSP and other neat digital tools available, but it covers the basics quite well... I think it is published by Hayden Books. (Now if you had a Mac, I would just direct you to any sound editing program, where that stuff is pretty standard... Effects, filters, other neat tools...) Benjamin Kuo