Path: utzoo!attcan!uunet!wuarchive!zaphod.mps.ohio-state.edu!van-bc!rsoft!mindlink!a186 From: a186@mindlink.UUCP (Harvey Taylor) Newsgroups: comp.sys.amiga Subject: Re: SPRITE PROBLEM Message-ID: <3594@mindlink.UUCP> Date: 19 Oct 90 02:41:18 GMT Organization: MIND LINK! - British Columbia, Canada Lines: 25 In <1990Oct19.144611.15253@ecn.purdue.edu>, adnan@en.ecn.purdue.edu [Adnan Q Khan] writes: | | Even though I don't know C, I've been trying to follow C examples to | understand the procedure of simply displaying a sprite. Your spritedata has to be in chip ram. | I don't understand how to use the ChangeSprite library routine. ChangeSprite( vp, ss, si) a0 a1 a2 where vp - pointer to ViewPort structure that this sprite is ss - pointer to SimpleSprite structure si - pointer to SpriteImage structure Do yourself a favour & get a copy of the Autodocs from CATS. -harvey "Once a nation pledges its safety to an absolute weapon, it becomes essential to believe in an absolute enemy." - Blackett Harvey Taylor Meta Media Productions uunet!van-bc!rsoft!mindlink!Harvey_Taylor a186@mindlink.UUCP