Path: utzoo!attcan!uunet!tut.cis.ohio-state.edu!purdue!haven!umbc3!umbc5.umbc.edu!cs472119 From: cs472119@umbc5.umbc.edu (cs472119) Newsgroups: comp.sys.amiga Subject: Re: HAM-E Message-ID: <4206@umbc3.UMBC.EDU> Date: 21 Oct 90 23:08:54 GMT References: <34115@nigel.ee.udel.edu> Sender: newspost@umbc3.UMBC.EDU Reply-To: cs472119@umbc5.umbc.edu.UUCP (cs472119) Organization: University of Maryland, Baltimore County Lines: 17 >Actually when you are painting on a 320x400 Picture.. it is a 640x400 Picture >Compressed.. So that gives you up to 16,192 Colors per screen at once.. Seeing >that you have 2 Pixels of information for ever one pixel displayed >on the screen. But this still doesn't make sense to me because there is the >limit of 16 colors on a Hi-Res screen.. Jim, HAM-E does use 640 x 200/400I screen. Remember, to get 16 colors, you need 4 bitplanes (2^4 = 16). By taking adjoining pixels together for a 320 x 200/400I screen, you get two columns of 4-bits => 8 bits/pixel => 2^8, or 256 simultaneously displayable colors with no restrictions. I'm still a little confused about the new HAM thing, though. -Larry