Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!uunet!mcsun!inria!mirsa!kish.inria.fr!buffa From: buffa@kish.inria.fr (Michel Buffa) Newsgroups: comp.sys.amiga.games Subject: Re: Comment on Psygnosis playablilty Keywords: Psygnosis Message-ID: <8849@mirsa.inria.fr> Date: 19 Oct 90 09:18:10 GMT References: <780@idsssd.UUCP> Sender: news@mirsa.inria.fr Reply-To: buffa@mirsa.inria.fr Organization: Inria Sofia Antipolis Lines: 69 In article <780@idsssd.UUCP>, gary@idsssd.UUCP (Gary Gealy) writes: > > Comment on Psygnosis playability. (aracade style games) > > Over the last few years I've purchased most of the games published by > Psygnosis. IMHO they are some of the best games on the market, but > they do seem to be awful hard to win. The only one that I've completed > is 'Menace' and that took a lot of work. > > What's the deal here, why publish games that IMHO are very hard to > almost impossible to beat without cheat modes? Am I the only one > with this problem or are there others that feel this way? If so, > speak up, what's YOUR opinion? > > > -GMG- Psygnosis or Psyclapses games (certainly incomplete) BARBARIANS: old game, but one of the best when it came out. Good playability I finished it without any cheat mode. OBLITERATOR: very close to BARBARIANS in the concept. One of my friend finished it and loved it. Good game too. TERRORPODS: Complex simulation and arcade game with very deep interest. I loved this one, but a little too complex. A good game when it came out. BLOOD MONEY: Excellent playability for the two first levels (I finished them without cheat mode. Is there a cheat mode ?). But a terribly frustrating game as it's almost impossible to play levels 3 and levels 4. (I reached level 3 about ten times, but died after two screens). Level 3 can be played only after levels 1 and 2 and it takes about 35 minutes to complete them (and it's also rather difficult). A good game, but a bad design because of these !@#$%^% levels 3 and 4. STRYX: Who played this game ? I don't know it much (saw some demos) MATRIX MARAUDER: One of my friend told me it was a good game, but very hard to master the controls (you control your ship with the mouse AND the joystick AND the keyboard) ANARCHY: Very playable, very fast, very good defender clone. I love this one. I reached level 7 out of ten, so playability is good. THE KILLING GAME SHOW: top playability. The game is very addictive too, has stunning graphics and very deep interest (a lot of strategy is requiered to pass levels) MENACE: A goo shoot'em up. I finished it. It was one of the best when it came out, but now, R-TYPE, BATTLE SQUADRON, SILKWORM, XENON 2, ANARCHY, BLOOD MONEY, X-OUT are better. BALLISTYX: didn't played this one. Any comment ? SHADOW OF THE BEAST 1: unplayable ! SHADOW OF THE BEAST 2: unplayable ! Very frustrating ! These last two games are the origin of the bad Psygnosis reputation. A normal human can not terminate SOTB 2 !!! ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------