Path: utzoo!attcan!uunet!samsung!usc!apple!motcsd!mcdcup!mcdchg!ddsw1!corpane!sparks From: sparks@corpane.UUCP (John Sparks) Newsgroups: comp.sys.amiga.games Subject: Re: Reactions wanted on new games Keywords: Immortal, Dragonstrike Message-ID: <3398@corpane.UUCP> Date: 17 Oct 90 14:48:12 GMT References: <88341@aerospace.AERO.ORG> Organization: Corpane Industries Inc., Louisville, KY Lines: 39 huebner@aero.aero.org (Robert Huebner) writes: >I was wondering if anyone net-gamer out there could give me a >reaction toward either of these new games. They both LOOK >interesting, but I've never been lead wrong by c.s.a.g. folks >in the past. The games I'm wondering about are: >Immortal by EA >Dragonstrike by SSI (Distributed by EA) I just bought DragonStrike. For those that don't know, DS is a Dragon combat/flight simutator. Instead of flying a jet, you fly a dragon. and fight other dragons. My impression of the game so far (I only played it a few times so far) is good. It's a bit slow, but the concept is really neat. One problem I found is that it is supposed to have background music (toggled on and off by control M) but it doesn't seem to work. But it maybe because I only have 512k. You can select the amount of landscape detail to be displayed (the more detail the slower the game). The BEST thing about DragonStrike is that it works on all Amiga's and it is hard drive installable. NO DISK BASED PROTECTION!! Just look up a word in the manual protection. Although it is a pain, it's better than disk based protection. Ratings (from 1 to 10. 10=perfection) Playability: 8 Speed: 4 (on an Amiga 1000. The manual says its faster on faster amigas) Protection scheme: 6 -- John Sparks |D.I.S.K. Public Access Unix System| Multi-User Games, Email sparks@corpane.UUCP |PH: (502) 968-DISK 24Hrs/2400BPS | Usenet, Chatting, =-=-=-=-=-=-=-=-=-=-|7 line Multi-User system. | Downloads & more. A door is what a dog is perpetually on the wrong side of----Ogden Nash