Path: utzoo!attcan!uunet!samsung!munnari.oz.au!metro!wolfen!u9041915 From: u9041915@wolfen.cc.uow.oz (Michael SWERLOWYCZ) Newsgroups: comp.sys.amiga.games Subject: Re: Comment on Psygnosis playablilty Keywords: Psygnosis Message-ID: <6513@wolfen.cc.uow.oz> Date: 22 Oct 90 06:58:38 GMT References: <780@idsssd.UUCP> Organization: Uni of Wollongong, NSW, Australia Lines: 13 gary@idsssd.UUCP (Gary Gealy) writes: >almost impossible to beat without cheat modes? Am I the only one >with this problem or are there others that feel this way? If so, >speak up, what's YOUR opinion? Actually your not the only one with this problem :-)...HOWEVER I find that the increased level of difficulty makes for more exciting and nerve racking game play, which might make you throw the computer through the monitor, Or on the other hand gets you thinking on ways to crack the game (And when you do finally complete it...Its almost as good as making love ...{Well not almost ... :-) *chuckle*})...Anyay thats my opinion!!! Mick.