Path: utzoo!attcan!uunet!samsung!usc!ucsd!swrinde!zaphod.mps.ohio-state.edu!ub!aquarium!dave From: dave@aquarium.buffalo.ny.us (David R. Tyler) Newsgroups: comp.sys.amiga.games Subject: Re: MechForce and other downloaded programs Message-ID: Date: 22 Oct 90 22:53:06 GMT References: <90295.121356BSJ100@psuvm.psu.edu> Lines: 43 >In article <90295.121356BSJ100@psuvm.psu.edu> BSJ100@psuvm.psu.edu writes: >Okay, I've got two questions. First, I've downloaded MechForce, put everything >into it's directories, and evengot it to load, but it locks up.It took me >forever to get the disk right, having to move this here and that there. Has >anyone gotten this game to work correctly?? If so, please tell me how you did >it. yes. it works ok.... we had some problems (my roomie managed to lock up the system (he assumes he locked just workbench, but i think the point is moot :) ) but it works fine. I LOVE that Mouse Pointer, and i may just steal it! unfortunately, why bother getting it? i didnt play around with it (my roomie did) but it appears to be identical to the previous BATTLEFORCE distribution (i havent compared authors yet, as i don't know where i have BFORCE dl'ed.., are they the same? (it could be BATTLETECH instead of FORCE, but you know what i mean :) ) inside the program, it was identical (so sayeth my roomie) so if you have the one previous release, don't bother with this one... >Next, isthere a way to de-archive a file and keep the directory structure?? I >want to de-arc Rogue, but I don't feel like moving everything to where it is >supposed to be. Do the archivers do this on their own? >Thanks for the help. >-- Rick yes, but it depends on the archiver.. with zoo it is zoo e// (for extract full paths) lharc -x x (for consider extended paths) this of course presumes that the paths are stored inside the archives... :) hope this helps, i hope i don't sound too awful! -- David R. Tyler //\\ Tyler33@Snybufva.Bitnet The Amiga Aquarium \\ //==\\ dave@aquarium.buffalo.ny.us +1 716-837-1699 \\/ \\MIGA