Path: utzoo!attcan!uunet!timbuk!cs.umn.edu!ub.d.umn.edu!rutgers!usc!samsung!munnari.oz.au!mel.dit.csiro.au!yarra!pta!teti!teslab!andrew From: andrew@teslab.lab.OZ (Andrew Phillips) Newsgroups: comp.sys.amiga.games Subject: Re: F16 INTERCEPTOR - Last Mission Message-ID: <1121@teslab.lab.OZ> Date: 22 Oct 90 06:54:24 GMT References: <9010120948.AA00179@t6i.cs.man.ac.uk> <1990Oct16.102322.2289@vaxa.strath.ac.uk> Reply-To: andrew@teslab.lab.oz.au Organization: minimal Lines: 19 In article <1990Oct16.102322.2289@vaxa.strath.ac.uk> cabp10@vaxa.strath.ac.uk writes: ] In article <9010120948.AA00179@t6i.cs.man.ac.uk>, brogana@project4.computer-science.manchester.ac.uk writes: ] > ] > I don't know if there's something wrong ] > with my software but i can't blow that bloody ] > submarine up.My method is to simply fire a few ] > of those supposedly effective missiles at the ] > beast but even with direct hits,there still doesn't ] > seem to be a blemish on the perfect paintwork. ] I do it not by killing the sub (you can't) all i do is shoot down all the ] aircraft and it then qualifies you. I also could not sink the sub but I did manage to set fire to it with smoke coming out from two places. And I shot down all the Migs and a cruise missile and landed back on my own carrier and nothing happened! There must be something else to do to complete the mission. -- Andrew Phillips (andrew@teslab.lab.oz.au) Phone +61 (Aust) 2 (Sydney) 289 8712