Path: utzoo!attcan!uunet!mcsun!hp4nl!sci.kun.nl!erato!ovb10 From: ovb10@erato.cs.kun.nl (ovb cursus) Newsgroups: comp.sys.amiga.tech Subject: Re: Non-Ham megacolour Message-ID: <2378@wn1.sci.kun.nl> Date: 26 Oct 90 16:40:05 GMT References: <901024.00324231.034868@CMR.CP6> Sender: root@sci.kun.nl Lines: 21 Dennis_Grant@CMR001.BITNET writes: > The last little while, I've been studing the screens on some of my >games *very* closely, and some of them are displaying more colour than they >are supposed to be able to. How? (I've heard mutterings on changing the >pallette on every scanline. Is this possible? How?) Is this possible?!? My gawd Dennis, haven't you heard from the Copper? Run to your local bookshop and buy any book on the Amiga, you'll find something in it about the Copper (any -->good<-- book, that is). This will shed a totally new light upon the maximum colors per screen. Good luck in your holy Quest for the Copperlist, Patrick +-----------------------------------------------------------+ | Patrick Atoon | "READY. | | University of Nijmegen | ?OUT OF DATA ERROR." | | E-mail: ovb10@cs.kun.nl | - Commodore 64 | +-------------------------+---------------------------------+