Path: utzoo!attcan!uunet!mcsun!ukc!axion!uzi-9mm.fulcrum.bt.co.uk!sie From: sie@fulcrum.bt.co.uk (Simon Raybould) Newsgroups: comp.sys.amiga.tech Subject: Re: Non-Ham megacolour Message-ID: Date: 25 Oct 90 10:53:14 GMT References: <901024.00324231.034868@CMR.CP6> Sender: news@fulcrum.bt.co.uk (News with an UZI) Organization: BT Fulcrum, Birmingham Lines: 18 In article <901024.00324231.034868@CMR.CP6> Dennis_Grant@CMR001.BITNET writes: > > The last little while, I've been studing the screens on some of my >games *very* closely, and some of them are displaying more colour than they >are supposed to be able to. How? (I've heard mutterings on changing the >pallette on every scanline. Is this possible? How?) You are referring to SHAM where the 16 colour registers used for HAM can be reset ever scan line, appart from that it works the same as HAM. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+ | British Telecom Fulcrum | name : Simon John Raybould {^.^} | | Fordrough Lane | path : sie@fulcrum.bt.co.uk \~/ | | Birmingham +-----------+--------------------------| | B9 5LD | // | AMIGA B2000 | | ENGLAND | \X/AMIGA | Lattice C V5.05 | +-=-=-=-=-=-=-=-=-=-=-=-=-=-=+=-=-=-=-=-=+=-=-=-=-=-=-=-=-=-=-=-=-=-+