Path: utzoo!attcan!uunet!ogicse!ucsd!ucbvax!CASTOR.LDC.LU.SE!DNALIB From: DNALIB@CASTOR.LDC.LU.SE (Magnus Olsson) Newsgroups: comp.sys.apple2 Subject: Re: Dungeon Master Message-ID: <1488C7F5B79FA06461@castor.ldc.lu.se> Date: 25 Oct 90 10:44:00 GMT Sender: daemon@ucbvax.BERKELEY.EDU Lines: 35 While we're discussing Dungeon Master, I thought I'd have the nerve to ask a few questions. Warning! Spoilers follow - press 'n' now if you haven't reached level 14 yet! (I'm being deliberately vague below so I won't spoil the fun for anyone who hasn't already solved these problems. In particular, I'm talking about "thingies" instead of calling things by their real name) After three weeks of playing, I finally reached level 14 and snatched the power thingy from the dragon. Having already found the rioght thingy on the seventh level, I joined them to get what seems to be the ultimate weapon. I then found that all exits from level 13 have been blocked. The dragon seemed completely impossible to kill, so I'm concentrating on level 13. I've killed all the monsters there except the shadowy fellow. Am I correct in assuming that killing him is the object of the game? And how do I kill him? I zapped him with the "combined thingies" for at least fifteen minutes and though it seems he took some damage, he's still alive and kicking (very much so - I let my guard slip for a moment and he killed Boris, Tiggy and Zed, so now Elija is trying to fight it out alone). Also, when I wield the "combined thingy", I get a menu with "Invoke, Fuse, Phase Cage". It's rather clear whjat "invoke" does, but what are the other two commands good for? I'd be grateful for some hints (have to finish the game quickly so I can concentrate on my courses!) Magnus Olsson Internet: dnalib@castor.ldc.lu.se, dnalib@castor.sunet.se Bitnet: dnalib@selund Nordic DECnet: castor::dnalib