Path: utzoo!attcan!uunet!wuarchive!udel!brahms.udel.edu!mikeb From: mikeb@brahms.udel.edu (Mike Brennan) Newsgroups: comp.sys.cbm Subject: Re: MicroLeague Baseball II Summary: I wrote the manual... Message-ID: <15033@brahms.udel.edu> Date: 22 Oct 90 18:52:56 GMT References: <1392@beguine.UUCP> Organization: U of D consulting Lines: 82 In article <1392@beguine.UUCP> Rob.Dale@samba.acs.unc.edu (Rob Dale) writes: >Does anyone have MLB II for the 64/128? I am a die-hard fan of MLB I, >and now that I hear they finally have converted MLB II to a 64/128 version >I'm ecstatic... > >Any comments on the program? Or has anyone played other computer versions >of it? > >Rob Dale --- Purdue University >Rob.Dale@samba.acs.unc.edu First off, I wrote the manual for it, so my opinions of the game are biased. (I am no longer employed by MicroLeague. :$) MLB II for the C-64 is not the same as MLB II for the other machines. Basically, MicroLeague bought Pure-Stat Baseball, made a few changes to the program, and called it MicroLeague II Enhanced. The game starts out by selecting which teams you would like to play. The game disk comes with 26 teams. Next you get to select which stadium you would like to play in. Not only are the graphics of that stadium shown, but stadium factors are used to determine the outcome of the play. You can then select what kind of game you would like to play, all computer, one or two. When using all computer you can select "Quick Mode" to let the computer play a whole game in a matter of minutes. Also, if you select computer mode, you can let the computer play a "series" of game, including a pitching rotation. Each player gets a series of manager menus. For Fielding: Intentional Walk Pitch Around Pitch Aggresively Pitch Out Play Behind *Pitch Away Fastball (Does not keep stats on pitchers Curve Ball relating to what they pitch best.) Slider Change Up Specialty Infield In In At Corners Guard the Line Play to Pull (IF, OF) Play Shallow (All, LF, CF, RF) Play Aggressive Play Deep (All, LF, CF, RF) For Batting: Hit and Run Bunt for Hit Sacrifice Bunt Opposite Field Squeeze Bunt Fastball (You try to guess what the Curveball pitcher is going to pitch.) Slider Change Up Specialty Swing Away Take Extra Base (LF, CF, RF) Steal a Base Once both managers have selected their plays, the play appears on the screen. (I like the diving fielders....) You can make lineup changes at anytime. Pitchers do have to be warmed up. When the game is over, MLB IIe lets you save stats and league standings for both teams. The flip side of the disk lets you trade players between teams. (You can not enter you own players!!! MicroLeague wants you to buy another disk for that.) If you have any others questions just let me know. mikeb@brahms.udel.edu PS Anyone who has bought the game, how do you like the manual? Was it easy to follow? (No, I didn't do page 28 or 30) (And yes, the orginal one was 40 pages long before it was edited to its current state... :^(