Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!olivea!mintaka!bloom-beacon!LARRY.MCRCIM.MCGILL.EDU!mouse From: mouse@LARRY.MCRCIM.MCGILL.EDU Newsgroups: comp.windows.x Subject: Re: simple animation Message-ID: <9010240444.AA10310@Larry.McRCIM.McGill.EDU> Date: 24 Oct 90 04:44:34 GMT Sender: daemon@athena.mit.edu (Mr Background) Organization: The Internet Lines: 18 > What is the best (smoothest, fastest) way to do some simple animation > using X11.R4 on a Sun3? Use the Multi-Buffering extension, probably. Next choice, either draw to a pixmap and copy it onto the screen or draw using GXxor. If you have only a small number of different sizes of circle, you may find that it's faster to draw the circles once, into bitmaps, and then blit those bitmaps around instead of drawing circles all the time. (It amounts to finding out whether draw-filled-circle is faster than blit-bitmap or vice versa.) der Mouse old: mcgill-vision!mouse new: mouse@larry.mcrcim.mcgill.edu