Path: utzoo!attcan!uunet!know!zaphod.mps.ohio-state.edu!rpi!dali.cs.montana.edu!milton!danorman@UCSD.EDU From: danorman@UCSD.EDU (Donald A Norman-UCSD Cog Sci Dept) Newsgroups: sci.virtual-worlds Subject: Re: Can displays be "too real"? Message-ID: <9682@milton.u.washington.edu> Date: 22 Oct 90 06:04:23 GMT References: <9638@milton.u.washington.edu> Sender: hlab@milton.u.washington.edu Organization: UC San Diego Department of Cognitive Science Lines: 45 Approved: hitl@hardy.u.washington.edu In article <9638@milton.u.washington.edu> dmark@acsu.buffalo.edu (David Mark) writes: ^Has the "Virtual Reality" (VR) community addressed the issue of when something ^might be "too real"? ^... a road map is better for finding one's way around ^in a city than would be an airphoto, even an airphoto with street names ^overlain. The utility of the road map in such situations stems from the ^fact that it is a *selective* representation of reality. Roads are emphasized ^and most other features are suppressed. In fact, it may be claimed that ^this selection, symbolization, and simplification is the essence of ^cartography. ^ This is a critical point. The nice thing about a virtual or artificial reality is that it can be better than real: reality is harder to deal with than pre-processed information, especially symbolic pointers, line drawings, and cartoons. In a virtual reality, wouldn't it be nice if the path one was trying to follow were shown as a yellow dashed line (perhaps flashing), and if the items that could be perceived along the way had nametags or special symbology associated with them. But as Mark points out, this is stilt hard to perceive (in part, i believe because of the clutter and because real objects and real photos do not have boundaries and contours clearly visible). If I need to find my way, why not let me switch the perception of a rich, three-dimensional world, to a preprocessed, three-dimensional cartographic representation: 3D maps aren't possible today, but they could be with VR technology, one that would even show me my own position on the map. (actually, 3D maps do exist as perspective drawings of cities and mountains. But note that in these drawings, one has to distort the scene to make it more effective, especially the vertical dimension, and sometimes moving items around so as to make the things behind them visible. The exciting part about virtual or artificial realities is that they could have processing aids associated with them -- cognitive artifacts, if you will -- so that these artificial realities might be easier to perceive and deal with than true realities. Don Norman INTERNET: dnorman@ucsd.edu Department of Cognitive Science D-015 BITNET: dnorman@ucsd University of California, San Diego AppleLink: dnorman La Jolla, California 92093 USA FAX: (619) 534-1128