Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!ncar!gatech!prism!gt1737b From: gt1737b@prism.gatech.EDU (Wayne Wooten) Newsgroups: comp.graphics Subject: XGL on Sun WorkStations Keywords: 3-d graphics Message-ID: <16173@hydra.gatech.EDU> Date: 31 Oct 90 23:12:26 GMT Distribution: na Organization: Georgia Institute of Technology Lines: 9 I have just started looking at XGL 1.0 on the SparcStations here in our animation lab at Georgia Tech. So far I am fairly impressed with the demo programs. Does anyone have any suggestions as to whether developing code to render 3-D wire frames under XGL would be a wise move? Is XGL stable, or is it just another 3-D system? Does Sun or anyone else plan to continue release better versions with bug-fixes? Any advice, information, or rumors would be appreciated.