Path: utzoo!attcan!uunet!samsung!sol.ctr.columbia.edu!cica!iuvax!maytag!watdragon!pjyamamoto From: pjyamamoto@watdragon.waterloo.edu (Peter Yamamoto) Newsgroups: comp.graphics Subject: Re: Luxo lamp jumps hurdles Message-ID: <1990Nov2.170654.564@watdragon.waterloo.edu> Date: 2 Nov 90 17:06:54 GMT References: <41853@eerie.acsu.Buffalo.EDU> Organization: Data Structures Group, C.S. Dept., U. of Waterloo Lines: 34 In article <41853@eerie.acsu.Buffalo.EDU> v134kkut@ubvmsb.cc.buffalo.edu writes: >first, let me say this article is directed more towards computer visual >3D simulation than computergraphics in general... > >I read this fascinating article once but can't remember where. I was >wondering if someone could give me a reference for it or information on >something similar: > >ok, these guys were animating a luxo lamp on a computer. they gave each joint >a certain amount of maximum strength. told it it had to jump over an invisible >hurdle placed a certain height a certain distance in front of it. Assuming >natural laws of physics (gravity, etc.). The lamp would crouch in a certain >way and, jump and maneuver itself as it flew through the air to go over the >hurdle. the more odd the placement of the hurdle, the more oddly the lamp >jumped. until the guys told the computer 'jump', they had no idea what it would >do. Several people have given references to the original literature but you may also be interested in: Michiel van de Panne, Eugene Fiume, and Zvonko Vranesic, Reusable motion synthesis using state-space controllers, Computer Graphics, Voulme 24, Number 4, August, 1990 Ie from the SIGGRAPH '90 conference proceedings. This is work done at the University of Toronto, Cananada. Peter -- :-><><><><><><><><><><><><><><><>< YAMO!-) ><><><><><><><><><><><><><><><><-: pjyamamoto@watsol.waterloo.edu /\ University of Waterloo @watsol.waterloo.cdn /\/\ Department of Computer Science @watsol.uwaterloo.ca /\/\/\ Waterloo, Ontario N2L 3G1 CANADA