Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!ub!ubvmsd.cc.buffalo.edu!v056ped5 From: v056ped5@ubvmsd.cc.buffalo.edu (Brian M McNamara) Newsgroups: comp.lang.modula2 Subject: Re: Modula-2 "object" format for def'n module? Summary: What's the format of a compiled definition module? Keywords: Modula-2 definition Message-ID: <43710@eerie.acsu.Buffalo.EDU> Date: 1 Nov 90 00:06:15 GMT References: Sender: news@acsu.Buffalo.EDU Reply-To: v056ped5@ubvmsd.cc.buffalo.edu Organization: University at Buffalo Lines: 19 Nntp-Posting-Host: ubvmsd.cc.buffalo.edu News-Software: VAX/VMS VNEWS 1.3-4.3 In article , josef@nixdorf.de (Moellers) writes... >Hi, >I am currently busy to write my own Modula-2 compiler. >Although progress is very slow, I would like to know if someone could >give me any hints on the format of compiled "DEFINITION MODULE"s. >| Josef Moellers | c/o Siemens Nixdorf Informatonssysteme AG | I may be wrong, but I always thought of DEFINITION MODULE's as a text interface to compiled code. If I am wrong would someone drop me a line on how exactly you would use a compiled DEF MOD? Also, anyone who uses FST....could you drop a line on how to use FOREIGN DEFINITION MODULES? I am trying to interface some C graphics routines, but the compiler won't even except the DEF MOD much yet accept the OBJ code. Thanx Brian