Xref: utzoo alt.sources.amiga:138 comp.sys.amiga.tech:15609 comp.sys.amiga:70574 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uwm.edu!caen!umich!sharkey!lopez!superbug From: superbug@lopez.UUCP (Super Bug) Newsgroups: alt.sources.amiga,comp.sys.amiga.tech,comp.sys.amiga Subject: Color Cyc, ANIM, & SMUS Modual2/C Examples. Keywords: Programming,Modula2,tech Message-ID: <1990Oct31.210930.29266@lopez.UUCP> Date: 31 Oct 90 21:09:30 GMT Followup-To: poster Organization: Great White North/UPlink - Marquette, Michigan Lines: 46 Hello again, since you all answered my question about mouse pointers & mouse reports so well, I thought I would give ya another problem to mull (Mull???) over in your programming mind! **************************************************************** * Examples most gratefully acceptade in MODULA2 or C * **************************************************************** COLORS #1- If an normal ILBM picture is saved with color cycling (DPaint), is that picture going to color cycle when it gets loaded into a (regular) picture viewer (regular: all it does is just load the picture & display the darn thing.) IF NOT (it will not color cycle) then how do you make it color cycle at the specified settings? #2- How would you make a slow, or fast fade of a picture? ANIMATIONS #1- The basic idea from my end is to get a regular (DPaint) animation up and running, the only thing that this program should do is PLAY animations. I was wonder how that could be done with MODULA-2? #2- Is there a way to play animations from hard drive? MUSIC #1- I would like to get some music (Sonix) playing on a program and was wondering how you would go about programming it? ************************************************************ * All these questions might seem a bit on the, private, * * part of programming, but I can see where many * * beginning programers, or just programmers, who dont * * know the first thing about ANIM & SMUS file players * * would like to learn how its done instead of just using * * SuperView or a simple Music player. I have seen the * * bassis of the file structure for ANIM & SMUS, but * * without an example to go off of your really kinda' out * * in the cold. * ************************************************************ ************************************************************ * I would like to thank everyone who responded to my last * * question! As you were all of great help and gave me some * * extreamly helpfull insights and examples!!!!!! * ************************************************************ >>>> THANK YOU!!! And hats off to all!!!!!!!!!!!!!! <<<<