Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!julius.cs.uiuc.edu!zaphod.mps.ohio-state.edu!ub!dsinc!bagate!cbmvax!peter From: peter@cbmvax.commodore.com (Peter Cherna) Newsgroups: comp.sys.amiga Subject: Re: FACTOID: Sega Genesis Message-ID: <15518@cbmvax.commodore.com> Date: 1 Nov 90 16:49:01 GMT References: <1990Oct30.173415.14243@cunixf.cc.columbia.edu> <77BXR3w163w@valnet> Reply-To: peter@cbmvax.commodore.com (Peter Cherna) Organization: Commodore, West Chester, PA Lines: 21 In article <77BXR3w163w@valnet> joseph@valnet.UUCP (Joseph P. Hillenburg) writes: >It's also the development system for the SNK Neo*Geo entertainment >system. It's real new, and not on the market yet, but used a 68000. >Amigas are also used for the Atari Lynx. Since Jay Miner has something to >do with the Amiga, and he knew a lot about the Amiga, he decided tp use >some of the Amiga's technology, thus making it hard to use an ST for the >dev system. Reportedly Atari didn't like it much knowing that they had to >use Amigas for the Lynx. Maybe Jay was doing us a favor! :) The Amigans that worked on the Lynx included RJ Mical and Dave Needle. Jay Miner did not work on the Lynx. But yes, he did have "something to do with the Amiga"! >-Joseph Hillenburg Peter -- Peter Cherna, Software Engineer, Commodore-Amiga, Inc. {uunet|rutgers}!cbmvax!peter peter@cbmvax.cbm.commodore.com My opinions do not necessarily represent the opinions of my employer. "She read him like a book: she liked to peek at his end."