Path: utzoo!attcan!uunet!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!ira.uka.de!smurf!nadia!ncc1701!space From: space@ncc1701.stgt.sub.org (Lars Soltau) Newsgroups: comp.sys.amiga.games Subject: Re: Cheating at MORIA 3.0 Summary: Single step it! Message-ID: <913@ncc1701.stgt.sub.org> Date: 26 Oct 90 21:57:25 GMT References: MORIA 3.0 <5636@abaa.UUCP> Reply-To: space@ncc1701.stgt.sub.org (Lars Soltau) Organization: United Federation of Planets Lines: 22 In article <5636@abaa.UUCP> cardwell@abaa.uucp (Jon Cardwell) writes: >Does anybody know of a way to cheat at this game, or have suggestions >on how to do it? > >--Jon. Yes, though it's quite a bother. Use Aztec db. Start it up, then start Moria. Look at your experience, translate it into hex and search the memory for that hex string. If you find it (be sure that it's not just the string that db stores for the search operation! :-) change it to a really high value (not too high at a time though). Then switch to Moria and press ^L for a screen redraw. Repeat as needed. You should end up with a 50th level character that eats anything in them dungeons for breakfast. -- Lars Soltau bang: Bix: -- no bucks -- smart: space@ncc1701.stgt.sub.org Stuttgart-Zuffenhausen, where dreams come true: Heaven is Eleven!