Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!uflorida!mailer.cc.fsu.edu!stat!gauss!kiniry From: kiniry@gauss.Berkeley.EDU (Joe Kiniry) Newsgroups: comp.sys.amiga.games Subject: Dungeon Master quick question- about level 5 Message-ID: <1990Oct30.190007@gauss.Berkeley.EDU> Date: 31 Oct 90 00:00:07 GMT Sender: news@stat.fsu.edu Reply-To: kiniry@gauss.Berkeley.EDU (Joe Kiniry) Lines: 8 Just a quick question from a friend that is playing Dungeon Master... she is stuck on level five I think, the level with the beholders and stuff, the problem is that she has a door that she cannot open, (doesn't have the key) and if she walks past the door and around the corner there is a pressure plate which locks her in the hallway where there are two teleport fields in a row. Any suggestions? Joseph Kiniry