Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!sdd.hp.com!ucsd!ucbvax!UMCVMB.MISSOURI.EDU!C503719 From: C503719@UMCVMB.MISSOURI.EDU (Baird McIntosh) Newsgroups: comp.sys.amiga.games Subject: Re: Killing Game Show -- The Review Message-ID: <901030.220604.CDT.C503719@UMCVMB.MISSOURI.EDU> Date: 31 Oct 90 03:06:04 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Synthy EuroTechnoWack Beat, Inc. Lines: 39 In Message-ID: <2218@unsvax.NEVADA.EDU> niobium@arrakis.nevada.edu (Christopher W. Carlson) said: > >Somewhere far above his head, Idruk knew, lay the exit from this hellish pit >into which he had been cast for his crimes, and between himself and that exit >were uncounted masses of bloodthirsty, mindless beasts bent on his death. It >was most definitely _not_ a situation in which he wanted himself to be. >[...] > say wonderful. Seemingly a cross between Robocop's ED-209 and a > chicken, the robotic beast runs, jumps, and generally behaves as > you'd expect it to, with smooth-enough animation to make you weep. Just a comment: the manual says that this 'robotic beast' is the upper torso of your former humanoid self, decked out with twin guns and some sort of metal alloy armor. From the title sequence and game, it looks more like a robot, but the manual implies that there is a living humanoid under all that. Did I read that right? >Sound: Also excellent. You've got a choice between a quick-beat musical > score or sound effects (which I prefer). The sound effects alert ^^^^^^^^^^^^^^ Me, too. If I were to describe the game, I'd say it's a cross between the movies Robocop and The Running Man. BTW, this was a really well-done review! >-=* Christopher W. Carlson > niobium@arrakis.nevada.edu > >P.S. I'm still looking for TKGS maps, for any and all levels. Anybody? Just to confirm the slight ****SPOILER*** I read here in a previous post: Press HELP in between levels to see a map of the level you are about to escape from. (or try to escape from :-) | Baird McIntosh | c503719@umcvmb.missouri.edu <-or-> c503719@umcvmb.bitnet | | COOL DRIVING TECHNIQUE #23: Drive without brake lights. | | (Light deactivation method is unimportant; just try to appear oblivious.) |