Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!world!levin From: levin@world.std.com (Levin F Magruder) Newsgroups: comp.sys.amiga.games Subject: Re: Emerald Mines / Disk copiers Message-ID: <1990Nov1.190618.10239@world.std.com> Date: 1 Nov 90 19:06:18 GMT References: <2639@dsacg3.dsac.dla.mil> <1990Oct23.192706.20046@world.std.com> <1990Oct31.235930.7746@agora.uucp> Organization: The World Lines: 18 In article <1990Oct31.235930.7746@agora.uucp> billsey@agora.uucp (Bill Seymour) writes: [re: Emerald Mines] > If the copy protection check fails on the initial load, you'll be >able to play the levels, but with a fairly major time penalty. Maybe that's >what you were seeing in terms of the different times/level. > Supposing that's the problem, can the disk be unprotected? I've been playing with the original distribution disk, with the write-protect disabled, so that it could save my progress, but as I described, it seems to be erratic about doing so. Will project D or any of those things do the trick for me? Another game I seem to have a disk problem with is WG Hockey. I put the disk in, and about 20% of the time it boots OK. Other times, it just sits in the machine for about 5 minutes (literally) and then boots. Thereafter, it plays ok, but there are NEVER any fights. (even playing pro, with fights on.) Anyone know of a disk copier that'll deprotect Gretzky? (I think I have one of the earlier releases of the game).