Path: utzoo!attcan!uunet!zaphod.mps.ohio-state.edu!usc!uscacsc!papa From: papa@uscacsc.usc.edu (Marco Papa) Newsgroups: comp.sys.amiga.tech Subject: Re: JRComm, VLT, Handshake Message-ID: <3042@uscacsc.usc.edu> Date: 28 Oct 90 23:11:13 GMT References: <2159@lpami.wimsey.bc.ca> <465@faatcrl.UUCP> Reply-To: papa@uscacsc.UUCP (Marco Papa) Organization: Felsina Software, Los Angeles Lines: 22 In article <465@faatcrl.UUCP> jprad@faatcrl.UUCP (Jack Radigan) writes: >lphillips@lpami.wimsey.bc.ca (Larry Phillips) writes: >>Lawful coders initialize their pointers before use. Mistakes can be made, but >>that ends up creating a broken, as opposed to an illegal, program. It better be >>common knowledge. > > True, mistakes can be made. But, most systems also have location zero ^^^^^^^^^^^^ >set to a null value and it *can't* be changed, unlike the Amiga, right? ^^^^^^^ Where did you get those ideas? I guess you've never seen what happens when you start clearing low-mem on one of the >15M pcs out there, or macs for that matter. On UNIX location zero can't be changed, but if accessed your program will get i big nice segmentation violation. I wonder what systems you're talking about. Your is a *big* cop out. Thre are *no* excuses for buggy software. BTW, there has NEVER been a Commodore document that says that location zero is set to null. Assuming anything like that for the Amiga is simply stupid. -- Marco