Path: utzoo!utgpu!watserv1!watmath!att!att!bu.edu!rpi!julius.cs.uiuc.edu!apple!uokmax!d.cs.okstate.edu!minich From: minich@d.cs.okstate.edu (Robert Minich) Newsgroups: comp.sys.mac.games Subject: Re: Removing copy protection from SimCity Message-ID: <1990Oct30.032157.8718@d.cs.okstate.edu> Date: 30 Oct 90 03:21:57 GMT References: <1990Oct29.232759.6965@wuarchive.wustl.edu> Organization: Oklahoma State University Lines: 21 by hp48sx@wuarchive.wustl.edu (HP48SX Archive Maintainer): | But there is also the fact that copy protection in this way is BAD. I | have heard that there a new copy protection scemes onthe way, which | installs the serial number of the machine into the software itself. This | means that you need to have the master to install a working copy. This | will stop pirating if the software can't be distributed further than one | person away. Nobody can steal a game from a public machine. This is OK | for me, as this does not bother the user when the program is installed. | This disk may also be copyprotected without anybody but the pirate has | to know. Too bad you won't be able to share such a game if it is located on a server somewhere. To my knowledge, Macs have no machine readable serial number around otherwise this idea would have been tried long ago. And as another poster has said, the protection would no doubt be defeated rather quickly. -- |_ /| | Robert Minich | |\'o.O' | Oklahoma State University| A fanatic is one who sticks to |=(___)= | minich@d.cs.okstate.edu | his guns -- whether they are | U | - Ackphtth | loaded or not.