Xref: utzoo comp.sys.mac.wanted:1463 comp.sys.mac.misc:4944 Path: utzoo!utgpu!watserv1!watmath!att!att!emory!wuarchive!sdd.hp.com!ucsd!ucbvax!dewey.soe.berkeley.edu!mkent From: mkent@dewey.soe.berkeley.edu (Marty Kent) Newsgroups: comp.sys.mac.wanted,comp.sys.mac.misc Subject: Looking for 3D graphics routines libraries Message-ID: <39278@ucbvax.BERKELEY.EDU> Date: 30 Oct 90 00:08:26 GMT Sender: usenet@ucbvax.BERKELEY.EDU Reply-To: mkent@dewey.soe.berkeley.edu (Marty Kent) Organization: School of Education, UC-Berkeley Lines: 14 I'm looking for a 3D graphics package with user-callable routines, suitable for a Mac II. I'd like something that does display management, hidden line removal etc., and provides an interface such that the routines can be called from standard Mac programming languages (e.g. MPW or Think C). (Lisp is also acceptable...) A GKS implementation or something of that order would be nice, but I'm not necessarily looking for something that ambitious. Public domain software preferred, but if there's some worthwhile commercial package available, I might be interested in buying it. Any pointers to existing stuff? Thanks much.