Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!efi!chiu From: chiu@efi.com (Chan Chiu) Newsgroups: comp.windows.x Subject: Many big pixmaps Message-ID: <1990Nov1.192942.4819@efi.com> Date: 1 Nov 90 19:29:42 GMT Organization: Electronics For Imaging, Inc. Lines: 20 Hi net : My application is color image editing and display software. Typically, we have minimum of 24-bit pixmap with fairly size (>1 Meg). And, we have a few active pixmaps (~ 5-10). And, all these images, we may also want the application to do the editting (change color) and scrolling. All these requirements seem to slow down the performance. Questions: 1, Should I have pixmap of window's viewport size ? When scrooling, just change to content of pixmap ? 2, Or, Should I just create pixmap of its natural size and have the scroll window to do the scrolling ? Of course, the pixmap size can be very large (tiff image). 3, What are some other tricks can be used to both conserve memory requirents and improve the performance ? Thanks. /CC