Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!rutgers!faatcrl!jimb From: jimb@faatcrl.UUCP (Jim Burwell) Newsgroups: comp.sys.amiga Subject: Re: TrakBlaster-where can I get MOD files? Message-ID: <488@faatcrl.UUCP> Date: 3 Nov 90 20:07:14 GMT References: <90305.235800IO91472@MAINE.BITNET> Organization: FAA Technical Center, Atlantic City NJ Lines: 40 IO91472@MAINE.BITNET writes: > I've found a _few_ amiga *.mod files and have been playing them on the >Sound Blaster using TrakBlaster. I was wondering if anyone knows where I >can get a _LOT_ more? I have 11 880K disks full of modules. I've gotten most of them from abcfd20.larc.nasa.gov. They're in the /amiga/sound/ntmodules and /incoming/amiga/NoiseTracker-Modules directories. You'll find most in the /incoming... direcory. Some kind soul has been ftp'ing lots of new mods almost every day! I also have some Oktalyzer songs and StarTrekker songs. But these are 8 voice songs, and trying to play 4 voices over a one channel D/A using waveform adding probably sounds cheesy enough. Waveform adding 8 voices would probably sound terrible, and require a '386 33MHZ or i486 to play. Of course, on my 7 MHZ 68K based Amiga 500, I commonly play NoiseTracker modules while zmodeming stuff from our Unix site at 19.2Kbaud, unzipping and unlharcing files, and formatting a floppy, all at the same time. In fact, at this moment, I'm playing a Noisetracker module (actually a Med module) while typing this. BTW, I've heard a rumor that they're going to have a 4-voice Sound Blaster RSN. With that, and a multi-tasking operating system, you could do the same thing, 'cept you probably couldn't play complex animations at the same time. 'course, you could buy an Amiga :-). C'ya, Jim -- UUCP: ...!rutgers!faatcrl!jimb Internet: jimb@faatcrl.UUCP Under brooding skys and watchful eyes On convulsive seas of false urgency We walk empty corridors in vain - "No Exit", Fate's Warning