Path: utzoo!utgpu!watserv1!watmath!att!att!bu.edu!transfer!crackers!samsung!sdd.hp.com!usc!apple!uokmax!drtiller From: drtiller@uokmax.ecn.uoknor.edu (Donald Richard Tillery Jr) Newsgroups: comp.sys.amiga Subject: Re: The Art Department and Memory Message-ID: <1990Nov5.053442.4010@uokmax.ecn.uoknor.edu> Date: 5 Nov 90 05:34:42 GMT References: <1990Oct25.193715.8382@hayes.ims.alaska.edu> <1990Oct25.224025.7029@ux1.cso.uiuc.edu> <1611@madnix.UUCP> Organization: Engineering Computer Network, University of Oklahoma, Norman, OK Lines: 8 That 3.75 bytes per pixel is a pain! I have 5 megs (1 meg chip, 4 fast) and I cannot load in a 1024x1024x256color picture. My calculations tell me that that is 1Meg pixels. At 24 bits per pixel that is 3 megs. However, 3.75 megs (even if I run ONLY TAD) is not available so I can't do anything with these GIFs. Isn't there some work around for this? Rick Tillery (drtiller@uokmax.ecn.uoknor.edu)