Path: utzoo!attcan!uunet!mcsun!hp4nl!sci.kun.nl!erato.cs.kun.nl From: vlsi4@erato.cs.kun.nl (Freddy Aries) Newsgroups: comp.sys.amiga Subject: Re: GraphicDump Keywords: Printer GraphicDump Amiga Message-ID: <2404@wn1.sci.kun.nl> Date: 5 Nov 90 07:46:28 GMT References: <2401@wn1.sci.kun.nl> <15548@cbmvax.commodore.com> Sender: root@sci.kun.nl Reply-To: vlsi4@erato.cs.kun.nl (Freddy Aries) Distribution: comp Lines: 31 Organisation: University of Nijmegen, Faculty of Maths and CS spence@cbmvax.commodore.com (Spencer Shanson) writes: [my original posting deleted] >Unfortunately, many games (and some demos) totally bypass the Amiga's >Operating System. This means that any background utilities you have running >on your system that use the OS will be totally ignored when you have a game >loaded. Hope that helps. Well, I heard about utilities that are capable of - after a reset - finding the picture in memory and saving it to disk. I would be fully satisfied if I could reset the computer when the picture I want is on the screen, and then still be able to find it somewhere in memory, and save it as IFF, so I could print it out. Does anybody know any of these utilities? >-- >--------------------------------------------------------------------------- >Spencer Shanson - Amiga Software Engineer | email: spence@commodore.COM > | or uunet!cbmvax!spence >All opinions expressed are my own, and do not | "A picture is worth 1000 >(necessarily) represent those of Commodore. | words, or about 300,000 > | bytes." Freddy Aries FAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFA A mail: Freddy Aries, Heidevenstraat 154, NL-6533 TW Nijmegen F F tel.: +31-80-555932 (weekend: +31-5443-72040) A A Faculty of Maths and CS, University of Nijmegen, the Netherlands F F Email: vlsi4@erato.cs.kun.nl A AFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAF