Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!julius.cs.uiuc.edu!apple!well!farren From: farren@well.sf.ca.us (Mike Farren) Newsgroups: comp.sys.amiga Subject: Re: FACTOID: Sega Genesis Message-ID: <21518@well.sf.ca.us> Date: 7 Nov 90 11:41:36 GMT References: <1990Oct30.173415.14243@cunixf.cc.columbia.edu> <77BXR3w163w@valnet> Lines: 19 joseph@valnet.UUCP (Joseph P. Hillenburg) writes: >Amigas are also used for the Atari Lynx. Since Jay Miner has something to >do with the Amiga, and he knew a lot about the Amiga, he decided tp use >some of the Amiga's technology, thus making it hard to use an ST for the >dev system. Reportedly Atari didn't like it much knowing that they had to >use Amigas for the Lynx. Maybe Jay was doing us a favor! :) Well, a couple of notes to clear things up a bit (I hope!). First - the Lynx was designed by Dave Needle and RJ Mical. I don't believe that Jay Miner had anything to do with it (although I might be wrong). Second - they designed it for Epyx, the game company. Atari bought the finished product when Epyx couldn't market it under their own name. Since the original design had no connection whatsoever with Atari, naturally they didn't use Atari machines for the development system! -- Mike Farren farren@well.sf.ca.us