Path: utzoo!utgpu!watserv1!watmath!att!att!linac!uwm.edu!zaphod.mps.ohio-state.edu!usc!apple!portal!cup.portal.com!James_R_Barber From: James_R_Barber@cup.portal.com Newsgroups: comp.sys.amiga.games Subject: Re: PD version of Star Trek, the Game Message-ID: <35520@cup.portal.com> Date: 3 Nov 90 02:59:23 GMT References: <1514@fornax.UUCP> <29062@boulder.Colorado.EDU> Distribution: na Organization: The Portal System (TM) Lines: 13 The first version I released had a lock-up problem on A1000 that DON'T have internal expansion memory. It seems that A1000's WITH internal memory expansion and all A500's, A2000's and A3000's have a little bit more CHIP RAM availathan an A1000 WITHOUT internal memory expansion (for some reason I'm not aware of). Anyway, the game locks-up because the StarBase graphic is just a little too large for these particular machines (not enough CHIP RAM). I released a small fix file (the next day I think) that has a smaller StarBase graphic and works ok on these machines. I know this fix file is on Plink (I put it there), and I image everywhere else the game is found. Oh, and I wrote the thing almost three years ago now... My, how time flies... :^) Jimbo Barber