Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!maverick.ksu.ksu.edu!hoss!fergvax!252u3130 From: 252u3130@fergvax.unl.edu (Phil Dietz) Newsgroups: comp.sys.amiga.games Subject: NES Keywords: turrican Message-ID: <1990Nov07.170527.19872@hoss.unl.edu> Date: 7 Nov 90 17:05:27 GMT References: <204@coplex.UUCP> <424@tlvx.UUCP> Sender: news@hoss.unl.edu (Network News Administer) Organization: Comp Sci and Engr, Univ. of Nebr. Lines: 31 I have to say that almost ALL the decent and PLAYABLE games made are for my NES rather then my Amiga. Just because it lacks those few extra colors and those few extra sounds, the NES easily makes up in game SPEED, CONTROL, and PLAYABILITY. Games like Sup Mario 1, 2, 3, SNK BaseBall, and TechmoWrestling are just incredible playable games. I have yet to see anm Amiga game that compares to these.... I'd take a FAST, CONTROLABLE, and PLAYABLE game in 4 colors if the Amiga had it. I've found that covering a poor game design with extra graphics and music doesn't really help at all. The reason we are not seeing games that fulfill the Amigas potential is BECAUSE THE AMIGA IT TOO COMPLEX! If a game were to use all the special hardware that the amiga uses, and the game was to have incredible music and graphix, WE"D BE PAYING FOR IT. You have to keep in mind that the programmers of these games are just like you and me...designing great graphix alone takes an immense amount of time alone...Take alook at the SEGA....it's games are really beautiful looking with great music (designed on the amiga by the way) but EACH GAME COSTS AROUND 45-55 dollars! True...I want to see great games for the Amiga, but I have a feeling we wont be seeing SEGA 16-bit quality ones cauz Amiga owners aren't GAME players like the SEGA market.... Phil Dietz <<<=================--------- Cheap Ad ---------===================<<< Phil Dietz SWL Lincoln 565 MEGS! 2 lines 252u3130@fergvax.unl.edu (402)421-1963 AMIGA, IBM, MAC, GIFS IBM'ers and Mac'ers are shopping for a life. Amiga the best!