Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!emory!gatech!uflorida!ziggy!screamer!stelmack From: stelmack@screamer.csee.usf.edu (Gregory M. Stelmack) Newsgroups: comp.sys.amiga.games Subject: Re: NES Keywords: turrican Message-ID: <142@screamer.csee.usf.edu> Date: 8 Nov 90 05:53:45 GMT References: <204@coplex.UUCP> <424@tlvx.UUCP> <1990Nov07.170527.19872@hoss.unl.edu> Followup-To: comp.sys.amiga.games Organization: University of South Florida, Department of Computer Science and Engineering Lines: 34 I have to respond with a different view of NES vs. Amiga (having had both played very extensively around the dorm): I didn't like NES games for a couple of reasons, almost all of which I trace to what seemed to be sloppy programming: Most games had a lot of flickering of images, the kind you get when too many objects are on the same scan line. Really distracting when your opponent keeps coming and going. Lots of "tricks" that smack of unfixed bugs. Like, for instance, Double Dragon, where if you get the bat and can get an opponent just off the screen in the construction area, you can get infinite points by swinging at the edge of the screen. That's one example, but we ran into LOTS of these. Half the fun of an NES game seemed to be finding all the bugs that made the game impossible to lose. There seems to be only one major Nintendo game (well, a few others, but the point made here holds): Most games consist of running around levels (all are side views) collecting lives, killing opponents with your weapon, and defeating a large monster at the end of the level. Oh, yeah, and find the bugs that make it easy. Having said that, I will say that I found the Zelda series to be a refreshing change from my usual adventure game and spent many fun hours playing it. However, most of the others got boring because they all seemed the same. Anyway, thanks for listening to an opposing view... -- Greg Stelmack -- Email: stelmack@sol.csee.usf.edu -- USmail: USF Box 1510, Tampa, FL 33620-1510 -- Amiga: the only way to compute! -- IRAQNOPHOBIA: Nothing a little RAID wouldn't cure!