Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!sky!brian From: brian@sky.COM (Brian Pelletier) Newsgroups: comp.sys.amiga.games Subject: Re: NES Summary: Let's compare! Keywords: turrican Message-ID: <749@sky.COM> Date: 8 Nov 90 16:37:45 GMT References: <204@coplex.UUCP> <424@tlvx.UUCP> <1990Nov07.170527.19872@hoss.unl.edu> Reply-To: brian@sky.COM (Brian Pelletier) Organization: SKY Computers, Chelmsford MA Lines: 34 In article <1990Nov07.170527.19872@hoss.unl.edu> 252u3130@fergvax.unl.edu (Phil Dietz) writes: >I have to say that almost ALL the decent and PLAYABLE games made are for >my NES rather then my Amiga. Just because it lacks those few extra >colors and those few extra sounds, the NES easily makes up in game >SPEED, CONTROL, and PLAYABILITY. Games like Sup Mario 1, 2, 3, SNK Do you ever *read* the messages here before posting stuff like this? It seems a lot of people (like me) have found MANY good, playable Amiga games. Turrican ($24) blows away any NES or Sega game of its type. >had it. I've found that covering a poor game design with extra graphics >and music doesn't really help at all. True, and sadly there are some games like this. But you're being naive if you discount the whole Amiga game market because of a few bad programs. >The reason we are not seeing games that fulfill the Amigas potential is >BECAUSE THE AMIGA IT TOO COMPLEX! If a game were to use all the special Too complex???? If that argument were true you'd never see any coin-op games either. Talk about complex (and non-standard)..... >True...I want to see great games for the Amiga, but I have a feeling we >wont be seeing SEGA 16-bit quality ones cauz Amiga owners aren't GAME >players like the SEGA market.... So now the owners are designing the games? :-) Have fun with your Nintendo..... -Brian Brian Pelletier, Hardware guy | Disclaimer: These are MY opinions, not SKY's. Sky Computer Chelmsford, MA | if(!Amiga){printf("Why bother?");} UUCP: brian@sky.com (work) | Plink: TACK