Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!sdd.hp.com!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!emory!hubcap!ddyer From: ddyer@hubcap.clemson.edu (Doug) Newsgroups: comp.sys.amiga.games Subject: Re: IBM a great game machine Message-ID: <11479@hubcap.clemson.edu> Date: 8 Nov 90 19:30:15 GMT References: <9240@aggie.ucdavis.edu> Organization: Clemson University, Clemson, SC Lines: 33 kuan@iris.ucdavis.edu (Frank [Who me?] Kuan) writes: >Saw this hilarious article in rec.games: >[stuff deleted] >>World of Ultima: Savage Empire is a new game in the Ultima series from >>Origin, but it's not Ultima VII.. Origin is designing all of their new games >>for the PC and then ports them over to other platforms. All of their new >>stuff supports 256 colors and various sound boards; they are one of the >>[now many] companies who are finally showing that the PC makes an excellent >>gaming machine. I owned an IBM and ULTIMA IV for it. It was OK because it was harddrive installable. The sound was similar to the apple version, but I was dissapointed that the c=64 was better! The graphics were ok. That 256 color res. is MCGA (or a digital equivalent on the VGA) which is 320*200 or something like that -- with the CPU worrying about all that AND sound. It paused a lot, obviously, for a good "fart" as you put it, because sound was such a CPU intensive thing. I thank GOD I changed platforms to AMIGA, I just wish I could continue my ULTIMA series (which is IMHO the best game :) ) Chow -- ---------------------------------//------------------------------------- Doug Dyer Clemson University // "Splunge!" - MP ddyer@hubcap.clemson.edu \\ // -----------------------------\X/----------------------------------------