Path: utzoo!attcan!uunet!ns-mx!iowasp.physics.uiowa.edu!maverick.ksu.ksu.edu!zaphod.mps.ohio-state.edu!wuarchive!cs.utexas.edu!hellgate.utah.edu!uplherc!giga!unislc!dgb From: dgb@unislc.uucp (Douglas Barrett) Newsgroups: comp.sys.next Subject: Re: Mac emulator Message-ID: <1990Oct29.005935.18129@unislc.uucp> Date: 29 Oct 90 00:59:35 GMT References: <1990Oct21.045745.4446@midway.uchicago.edu> Organization: Unisys, SLC Utah Lines: 26 From article <1990Oct21.045745.4446@midway.uchicago.edu>, by gft_robert@gsbacd.uchicago.edu: > ----- >>if anyone wants but I know it doesn't require Mac roms. It reads them from > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ >>disk and puts them into memory. > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > > Danger, danger Will Robinson: the above technique is HIGHLY illegal. Whether > you like Apple or not, their ROMs are their property. Copying them is a BIG The technique described above does not *require* the copying of Mac ROMs. It is legal to sell an app which contains calls into what on the Mac is os space. it is legal to write software to perform exactly the same function as existing software (ie rewrite the os from its external spec, yes reverse engineer the sucker). these software only emulators (if done legally) preload an app with Mac os calls so that the calls are into the space of the emulator's written from scratch new os calls. all quite legal. difficult to keep 100% compatible. slow. so it all hinges on what is on disc. if it *is* (as stated above) really the Mac os it can only be done with Apple's ok. if the stuff on disc is a clone - then no problem. ---------------------------------------------------------------- Douglas Barrett I speak for myself Unix Systmes Programmer Unisys SLC Utah