Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!think.com!linus!progress!as From: as@progress.COM (Amitabh Shukla) Newsgroups: comp.graphics Subject: curve represenation Summary: what is the industry standard? Keywords: bezier or b-spline Message-ID: <1990Nov14.160528.10333@progress.com> Date: 14 Nov 90 16:05:28 GMT Sender: news@progress.com (The News User) Organization: Progress Software Corp., Bedford, MA Lines: 25 Nntp-Posting-Host: ericf I posted the following article in comp.graphics yesterday. > > I am trying to poll peoples opinion on what there preference is > when choosing between spline or bezier to represent curves. I would > appreciate if you could tell the reason for choosing one over another. > > Are there any public domain software on any of the two methods for > representing curves? If there is can someone tell me from where to get it. > > and people complained and I was being to vague. I will be more clear now. What I want to know is what is the industry standard to store information about curves? The choices being bezier curve or uniform/non-uniform b-spline represenation. Thanks amitabh email : as@progress.com